When comparing myself to last semester, I noticed that my animation skill has improved. I have been integrating more subtle movements and anticipation into my animations. At the beginning of this semester, during the “Emotions” animation project, I have been … Continue reading
The animation below was created by my peer Thomas Casterline using the “Morpheus” rig in Maya. Throughout this animation, the character seems to be fairly fluent and slightly exaggerated. There is the use of slow in and slow out throughout … Continue reading
This is an unrefined, unfinished test of a character, Jack, who is 17 years old and is recalling a whole bunch of times that things didn’t go well. Jack is a bit of an over-thinker and he feels a bit … Continue reading
This is the finished model of a chair with horse legs in Maya 2016. The idea is to rig the legs and animate the chair moving.
Self Critique Writeup: Since the beginning of the semester, I have noticed a rather good improvement with my overall animation skills. In the beginning, I had trouble getting used to the basics of Maya’s animating platform: spacing, timing, and a little … Continue reading