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Category Archives: Time Based
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Posted in Best Work, Interactive, Time Based
Tagged Adobe Dreamweaver, Interactive Design
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Peer Critique – Advanced 3D Animation: Thomas Casterline
The animation below was created by my peer Thomas Casterline using the “Morpheus” rig in Maya. Throughout this animation, the character seems to be fairly fluent and slightly exaggerated. There is the use of slow in and slow out throughout … Continue reading
Jack
This is an unrefined, unfinished test of a character, Jack, who is 17 years old and is recalling a whole bunch of times that things didn’t go well. Jack is a bit of an over-thinker and he feels a bit … Continue reading
All 3D Animation Projects (3rd Semester)
This is all of my maya in class animations from over the 3rd semester: 1 – Bouncing Ball
Intermediate 3D Animation – Self Critigue
Self Critique Writeup: Since the beginning of the semester, I have noticed a rather good improvement with my overall animation skills. In the beginning, I had trouble getting used to the basics of Maya’s animating platform: spacing, timing, and a little … Continue reading
Audio Visual Project
This video is a camera based interactive program made in Processing. I used a color tracking method that captures a certain color (the average of that color) and allow the main object(s) to move with the selected colored objects … Continue reading
Sitting Down Animation
This is my final version of Norman sitting down. The intent was that of a semi-nervous Norman sitting on a couch, or, in this case, a small cushion-looking object.
Sound Psycho 100 (V2)
This is the new version of the original “Sound Psycho 100” that I did previously. I experimented with more loops and designs to try to create a cleaner feel to the piece. It shows a more sound theme to it … Continue reading